Flat World Strategies: Online Games People Play [31:37]

Published: Nov. 25, 2006, 6:11 a.m.

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Flat World Strategies: Online Games People Play

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Overview:\\nAccording to wikipedia.com: MMORPGs are online Role Playing Games (RPG\'s) in\\nwhich a large number of players interact with one another in a virtual world.\\nAs in all RPGs, players assume the role of a fictional character (most commonly\\nin a fantasy setting) and take control over many of that character\'s actions.\\nMMORPGs are distinguished from single-player or small multi-player RPGs by the\\nnumber of players, and by the game\'s persistent world, usually hosted by the\\ngame\'s publisher, which continues to exist and evolve while the player is away\\nfrom the game.

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Today business and industry (including Intel and IBM) along\\nwith academic institutions (including Harvard and the University of Washington)\\nare developing MMORPGs that provide education and training. In this session\\nwe\'ll take a look at some of the common games and discuss how they could\\npotentially be used in our classrooms.

\\n\\n\\n\\n\\n\\n\\nSocial Networking
A social network is a social structure made of nodes\\nwhich are generally individuals or organizations. It indicates the ways in\\nwhich they are connected through various social familiarities ranging from\\ncasual acquaintance to close familial bonds. The term was first coined in 1954\\nby J. A. Barnes (in: Class and\\nCommittees in a Norwegian Island Parish, "Human Relations"). The\\nmaximum size of social networks tends to be around 150 people and the average\\nsize around 124 (Hill and Dunbar, 2002).\\n\\n

Social networking also refers to a category of Internet\\napplications to help connect friends, business partners, or other individuals\\ntogether using a variety of tools. These applications, known as online social networks are becoming increasingly popular[1]. Source:\\nhttp://en.wikipedia.org/wiki/Social_networking

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MMORPGs Your Future Students are Playing

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Disney\'s Virtual Magic Kingdom:\\nwww.vmk.com
Good Article: http://radar.oreilly.com/archives/2006/05/disneys_virtual_magic_kingdom.html

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Cyworld: http://us.cyworld.com/
Good Article: http://www.businessweek.com/magazine/content/05_39/b3952405.htm

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Ones Your Current Students are Playing

World of Warcraft:\\nhttp://www.worldofwarcraft.com/index.xml\\n

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EverQuest: http://eqplayers.station.sony.com/\\n

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Maple Story: http://www.maplestory.com/\\n

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Final Fantasy 11:\\nhttp://www.playonline.com/ff11us/index.shtml\\n

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Guildwars: http://www.guildwars.com/\\n

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Second Life: http://secondlife.com
Good article: http://www.businessweek.com/magazine/content/06_18/b3982001.htm\\n

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OpenBC: http://corporate.openbc.com/en/the-company.html

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What is Business Doing?\\xa0

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IBM Second Life Story:
http://news.com.com/2300-1014_3-6135108-1.html?part=rss&tag=6135108&subj=news\\n

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What about education :

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USA Today: http://www.usatoday.com/tech/gaming/2006-10-05-second-life-class_x.htm\\n

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Second Life Community: Education
Link: http://secondlife.com/community/education.php

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Example: Harvard Law\\nin the Court of Public Opinion
Course Link: http://blogs.law.harvard.edu/cyberone\\n

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20 Minute Second\\nLife Harvard Tutorial Video: http://cm.dce.harvard.edu/2006/01/82002/P11/seg1/index_SingleHighBandwidth.html

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