Making Holograms a Reality Through Volumetric Capture, with Intels Raj Puran

Published: July 29, 2019, 6:51 a.m.

b'Princess Leia\\u2019s\\ndesperate holographic plea to Obi-Wan Kenobi might have been a vision\\nof the far flung future in 1977, but today, volumetric capture is\\nmaking that a reality. Using cameras and the AR cloud to map and\\nreplicate an object in three-dimensional space, volumetric capture\\nhas lots of practical use cases \\u2013 Raj and Alan talk about a bunch of\\nthem.\\n\\n\\n\\n\\n\\n\\n\\nAlan: Today\\u2019s guest is Raj\\nPuran, director of client XR Business Development and Partnerships at\\nIntel. Raj is a 25-year veteran of the semiconductor and software\\nindustry with Intel Corp. He is currently director of Business\\nDevelopment and Strategic Partnerships, focusing on growth areas of\\ncompute in virtual, augmented, and extended realities. Raj has spent\\nthe last four years of his tenure on building business opportunities,\\nuse cases, experiential marketing with partnerships in location-based\\nentertainment, museums, education and other commercial XR segments.\\nPrior to moving into business development, Raj has held several\\npositions in I.T. systems, engineering, data center engineering,\\ninformation security, network and cellular IP development, ERP\\nbusiness engineering, and Healthcare Solutions Development Budget\\nleads opportunities for his customers and partners to utilize\\nexciting and intense compute power in the immersive technology and XR\\nlandscape. Through a collective ecosystem of compute-focused\\nprocessing, storage, sensing technology, data processing, content\\ncreation solutions, and new innovations in the area of wireless VR,\\nAR, 5G, artificial intelligence, volumetric capture, and immersive\\nsports available from Intel. To learn more about Intel, visit\\nIntel.com. Raj, I\\u2019m very excited to welcome to the show. Thank you so\\nmuch for coming on.\\n\\n\\n\\nRaj: Alan, thanks for having me.\\nIt\\u2019s a pleasure to speak to you again.\\n\\n\\n\\nAlan: It\\u2019s really amazing. The\\nlast time we saw each other was at the Mixed Reality Marketing Summit\\nin New York City, which was a really amazing conference. It was kind\\nof like an un-conference. It was in the basement of the National\\nGeographic exhibit, where you could walk around and see all sorts of\\namazing things. And in the basement of this center was some of the\\nbrightest minds in XR Technologies getting together to discuss the\\nmarketing capabilities. And I know you have worked on everything from\\nthe marketing side to education side. Tell us, what are you doing at\\nIntel to drive XR forward?\\n\\n\\n\\nRaj: Yeah, I think the biggest\\nthing for us is we are known as a PC platform company, but I think\\nwe\\u2019re bigger than that, obviously. We\\u2019re doing things in the area of\\nvolumetric capture. We\\u2019re working on a portable volumetric solutions\\nlike RealSense sensing solutions, which allows you to create really\\nelaborate programs around immersive media and immersive experiences.\\n\\n\\n\\nAlan: Let\\u2019s unpack that one\\nthing. What do you mean by volumetric capture?\\n\\n\\n\\nRaj: Volumetric capture has\\ngenerally been where you place a subject or an object or a person in\\na series of cameras, right? So this is basically a room; an array of\\ncameras are set up, and the subject is in the center point of that\\narray of cameras. And essentially, a singular object is captured, and\\nthen it\\u2019s \\u2014 utilizing point cloud and the camera data \\u2014 you\\nessentially create a 3D object, right? That could be a 3D rendering\\nof said person, or object, or whatever that subject may be. And you\\nare able to then utilize that; whether you utilize it in a 2D\\nproduction or 3D production like VR, you can then utilize that to be\\nused as holograms, or virtual characters, or so forth.\\n\\n\\n\\nAlan: So being able to create\\nrecreate the Star Wars little hologram thing.\\n\\n\\n\\nRaj: Absolutely. And that\\u2019s one\\nof the use cases, right? So, h'