Three Moves Ahead 57: Supreme Commander 2 and Command & Conquer 4

Published: March 23, 2010, 3:08 p.m.

b'Troy, Tom and Julian devote the hour to dissecting the surprisingly good Supreme Commander 2 and the disappointing Command & Conquer 4: Tiberian Twilight.\\nWhy does SupCom 2\\u2019s deviation from the franchise formula make the game better? Why is it like Sins of a Solar Empire and Demigod? Do we want to gain experience points in our RTSes? When good design meets bad design in the same package, what wins?\\nAnd come hear how disorganized we are for PAX!\\n \\n \\nTom Chick\\u2019s review of SupCom 2 Tom Chick\\u2019s review of C&C 4 Troy Goodfellow\\u2019s review of SupCom 2 Quarter to Three Community podcast on SupCom 2 The Flash of Steel Store'