Three Moves Ahead 51: Science and Technology

Published: Feb. 10, 2010, 5:18 p.m.

b'Troy is joined by Tom, Bruce and Rob as they counter December\\u2019s religion show with a talk about how strategy games treat science. How do you link technology to other game mechanics? Is there a risk of runaway games if you emphasize science too much? Dead ends, blind research, science of observation and whether you can actually have hard science in a strategy game.\\nAnd Bruce replies to comments about his thoughts on Hearts of Iron 3\\u2019s infantry weapon research model.\\n \\nHeisenberg\\u2019s War: The Secret History Of The German Bomb Three Moves Ahead Episode 20 on The Snowball Effect in Game Design Tom and Miriam Sitting in a Tree (Wayback Machine \\u2013 very slow)'