GenCon 2016 - Designing Games with a Partner

Published: Aug. 15, 2016, 4 a.m.

b'Matt Leacock, Rob Daviau, Bruno Faidutti and Bruno Cathala explore the process of co-designing games. Why work together? How do they divide up the work? How do they playtest? How do they deal with conflict? How do they know when the game is done?'