1.07: Juno Steel and the Day That Wouldn't Die (Part 1)

Published: June 7, 2016, 7 a.m.

b'They thought they\\u2019d gotten away with it.\\n\\nThey were just kids when it happened. Juno Steel, Sasha Wire, and Mick Mercury \\u2013 they were just kids when they did it. It was supposed to be a game, the kind kids play when there are no adults around to talk to\\u2026 when there\\u2019s nobody around to tell them just how deadly their little game could be.\\n\\nDetective Juno Steel has had that game on his mind a lot lately. Today is the twenty-fifth anniversary of that terrible day, and he hopes to spend it forgetting. Get a few drinks with Mick, get a few more drinks with Mick, and then pass out on the couch. Easy enough.\\n\\nBut this day wasn\\u2019t easy the first time, and it won\\u2019t be easy the second. The pieces slide into place, slowly: wasn\\u2019t this bar where that day all started? What\\u2019s Sasha Wire doing back in town? Within hours the game is set again \\u2013 and deadlier than ever before.\\n\\nOur Sponsors:\\n* Check out Drizly: https://drizly.com \\n\\nAdvertising Inquiries: https://redcircle.com/brands\\n\\nPrivacy & Opt-Out: https://redcircle.com/privacy'