Victory Pointers 009 - Design Philosophies and Collaboration with Matt Dunstan

Published: March 18, 2016, 1:18 p.m.

b'We are joined by Matt Dunstan to discuss finding a community, collaborating on designs, how we come up with game ideas, working with publishers, and recognizing different philosophies of game design. Matt Dunstan - @wisegoldfish / matthewdunstan.com Kim Brebach - @secretbasegames / secretbasegames.com Aaron Lim - @ehronlime / theactionpointspodcast.com Sye Robertson - @syelon / syelon.com \\xa0 What we talked about 1:50 - Starting game groups and Australian game design scene growth. 6:00 - Collaborating on game design 8:48 - On the spectrum of design and development 10:00 - How we come up with game ideas 17:10 - On missing rules documents in prototypes 26:17 - Setting design goals and agreeing on a vision for a game 31:10 - Will collaboration lead to more projects being finished? 35:39 - Working with publishers in developing games and finding the "best direction" for a game 41:43 - Level of polish in game prototypes at the pitching stage 44:26 - Building relationships with publishers 47:10 - Philosophies of game design 56:00 - The influence of who we play with and how we play 59:28 - Designing for a specific person 1:01:29 - Designing for the mass market \\xa0 Links to what\\xa0we talked about Cambridge Playtest Meetup at the Playtest UK Games Meetup Group Brett J. Gilbert\'s blog at 55cards.com Slack Check out our interview with Jamey Stegmaier here Sierra Madre Games Oink Games Here\'s an article on some of Matt Hall\'s game design philosophy User personas in UX design The Game Design Roundtable Check out Disciple on the Global Game Jam site here Games we mentioned Costa Rica Elysium Relic Runners Empire Engine Robots & Rockets Pergamon Last Will Colt Express The Game Petals Around the Rose World Without End Five Tribes Rights Sushi Go! Carcassonne Ticket to Ride Music: Something Small (Instrumental) by Minden is licensed under a Attribution-NonCommercial 3.0 International License. Based on a work at http://needledrop.co'