Common Code in Multiplatform projects

Published: June 14, 2019, 4:14 a.m.

b'Mark decided to develop a multiplatform game, taking the concept of common code to the extreme. In this episode we discuss his adventures, the issues he encountered and how applicable this really would be in other types of applications such as LOB ones.\\n\\nFor links to show notes, please visit talkingkotlin.com or download the App from the Android Store.'