56: Use Once Clutch

Published: Sept. 6, 2019, midnight

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  • Front Matter\\n\\n
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  • Battlebots 2019\\n
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    • Episode 11\\n
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      • Live commentary track\\n\\n
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      • DUCK! vs Quantum\\n
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        • Sam was right
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        • Ryan was biased
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        • DUCK!’s lack of KO potential\\n
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          • Old weapon vs new weapon\\n
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            • Lack of non-invertible robots\\n
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              • Ryan counts six competitors which aren’t invertible and have no way to self right:\\n
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                • Captain Shredderator, Daisycutter, Deep Six, Kingpin, Shellshock, SOW,
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                • Plus four with questionable self righting ability/invertibility\\n
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                  • Cobalt, End Game, Bombshell, Mammoth
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        • DUCK!’s lack of being-KO’d potential
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      • Blacksmith vs Captain Shrederator\\n
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        • Ryan is unintentionally meaner than he means to be
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        • Sam was right
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        • Modifications/configurations\\n
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          • Blacksmith’s wedge
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          • Shrederator’s fally-offy teeth
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          • Shrederator’s sticky-uppy teeth
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        • A lengthy debate about how to judge damage to a spinner\\n
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          • If a butterfly flaps its wings and Shrederator’s weapon stops working, does Blacksmith get the damage points?
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          • A robot being damaged != damage points for the opponent
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      • Tombstone vs Gruff\\n
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        • A very lengthy (~20 minute) debate monologue about how to judge the aggression of a spinner (and the definition of aggression)\\n
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          • Clarification re: ‘severity’ - the 3 judging categories are supposed to be totally separate, so the term ‘forcefulness’ being used is surprising and confusing since force should equate to damage\\n
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            • For this reason, it makes more sense (to Ryan) for the term ‘forcefulness’, in this context, to refer to how the attack is carried out rather than its effect\\n
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              • By this definition, it makes sense to think of ‘severity’ in terms of whether an attack could have been carried out MORE forcefully
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          • Clarification re: ‘boldness’ - Ryan latched onto a single phrase a little too hard here: risking damage to a weapon by using it is considered more bold than an attack with something else (eg a wedge) which is less likely to be damaged.\\n
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            • This feels like it crosses over weirdly with the later clause about not using a weapon. Its ‘double damage’ against wedges, and that sucks.
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        • A less lengthy discussion about how to judge superficial damage
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        • A lengthy debate about how to judge damage to a spinner
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      • End Game vs Cobalt\\n
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        • A welcome reminder of End Game’s power
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        • Plowless Wedgeless Cobalt
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        • Cobalt’s disappointing record?
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    • Episode 12\\n
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      • The sports equivalent of a bottle episode?\\n\\n
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      • Shatter! vs Minotaur\\n\\n
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      • Witch Doctor vs Gigabyte\\n
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        • A little bit more than ‘one big hit’
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        • Dodgy physics alert
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      • Bronco vs HUGE\\n
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        • TYRES!!
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        • Bronco’s top armour choice\\n
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          • Defensive driving
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        • Bronco’s reputation and the team’s status\\n
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          • Sam’s point makes complete sense
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    • Looking ahead to the top 16\\n
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      • Everybody with 3 or more wins is likely in - even Minotaur
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      • Potential for episode 14 to feature 2-2 teams fighting for the last place/places
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