Published: Aug. 19, 2018, midnight
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\\n- Episode 11: The Desperado Tournament\\n
\\n- How it all worked
\\n- Lucky vs Gemini\\n
\\n- Lucky is unluckly lol
\\n- Gemini’s lack of teamwork\\n\\n
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\\n \\n- LockJaw vs Krakken\\n
\\n- Theme over function?\\n
\\n- Innovative crusher mechanism
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\\n \\n- Slow spinup for LockJaw?
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\\n \\n- Cut fights:\\n
\\n- Double Dutch vs Gigabyte\\n
\\n- Novel spinner concept vs old school spinner concept
\\n- Not a particularly close fight
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\\n \\n- Hypothermia vs Valkyrie\\n
\\n- Hypothermia showing the strength of the wedge
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\\n \\n- LockJaw vs Valkyrie\\n
\\n- Valkyrie’s weapon failure
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\\n \\n- Lucky vs Gigabyte\\n
\\n- The Good Wedge
\\n- The Bad Mast
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\\n \\n- LockJaw vs Lucky\\n
\\n- Problematic wedge choice?\\n\\n
\\n- Translational movement…
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\\n \\n- Episode 12: The episode after the Desperado Tournament\\n
\\n- Sam sees things, he sees them with his eyes
\\n- RotatoR vs Skorpios\\n
\\n- RotatoR works now
\\n- !wall
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\\n \\n- Ultimo Destructo vs Witch Doctor\\n\\n
\\n- Overhaul vs WarHawk\\n
\\n- Those pesky mobility rules
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\\n \\n- Chomp vs WarHead\\n
\\n- Non-spinner fights FTW
\\n- Dino head for WarHead, lower pressure for Chomp
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\\n \\n- Tombstone vs Whiplash\\n
\\n- Another genuine challenge for Tombstone
\\n- Exceptional driving on both sides
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