Emily Grace Buck & Julie Marchiori

Published: Dec. 19, 2016, 11 a.m.

b"It's our last episode of the year! Emily Grace Buck and Julie Marchiori drop in to talk about using agency to empower players to build their own stories, gameplay verbs, the narrative potential of systems, environmental storytelling, level design, the research phase, design processes, subtext in games, the importance of downtime with your characters and why it's difficult for studios, minority content, examining the choices of players, and a heck of a lot more!"