Brendon Chung & Brie Code

Published: Oct. 2, 2015, 9 p.m.

b'Brendon and Brie join us on our very first episode to discuss narrative systems, whether or not cutscenes are evil, the systemic possibilities of a game based on The Good Wife, procedurally generated stories and level design, what an open world game without a main quest would be like, silent protagonists, if narrative is a game mechanic, and much more!'