48: Episode 48 - Unicorn Designer

Published: Nov. 21, 2014, 7:30 p.m.

b"Tweet Shoutouts\\n\\n\\n@iOhYesPodcast love the first 5 minutes of glorious nonsense in the latest episode. Well done.\\n\\n\\u2014 Jon Hill (@jon_m_hill) November 14, 2014\\n\\n\\n@iOhYesPodcast #Hockeyapp Android / iOS, group and user level permission, crash logging / tracking, github integration, user feedback, etc.\\n\\n\\u2014 James Parker (@parkej60) November 15, 2014\\n\\n\\n\\n\\n\\n\\n\\n\\nListened to @iOhYesPodcast #46 hoping for C languages as a topic, got a great discussion on OO design. More Gang-of-Four Design Patterns!\\n\\n\\u2014 Nolan O'Brien (@NolanOBrien) November 18, 2014\\n\\n\\n\\n\\n\\n\\n\\n\\nThe Discussion\\n\\n\\n\\n WatchKit has been released: we\\u2019ll cover this in-depth in a later episode, but let\\u2019s discuss initial reactions briefly.\\n Learning to program in Swift from a designer\\u2019s perspective\\n\\n Why learn to program? (12 min)\\n\\n Does learning to program help the designer communicate with engineers?\\n\\n\\n What is recommendation for mockups to other designers (18 min)\\n What approach are you taking?\\n\\n Codepath\\n Somewhat similar program in St. Louis called LaunchCode\\n\\n\\n Will this knowledge help you understand the trade offs between out of the box UI and custom? (28 min)\\n\\n Facebook Groups\\n AsyncDisplayKit, originally designed to make \\u201cPaper\\u201d possible\\n\\n\\n How do you deal with MVP demands in UI design? (38 min)\\n\\n Key interactions\\n\\n Base level functionality\\n UX\\n\\n\\n Closed loop system\\n Open loop system\\n\\n\\n What has been the most surprising aspect of learning Swift? (44 min)\\n Difference: learning Obj-C vs. Swift (47 min)\\n What pitfalls have you run into, and how have you overcome them?\\n How can we as engineers better communicate in terms a designer will relate to?\\n\\n\\n\\n\\n\\n\\xa0Open-Source Project of the Week\\n\\n\\nA great open-source resource was my classmates work on Github. We had to submit work using Github and it quickly became a great resource for looking at other classmates\\u2019 code. If you search for \\u201cCodePath\\u201d and filter for Swift on Github, you\\u2019ll find many of the designer and engineering assignments for the Swift classes.\\n\\nPicks\\n\\n\\nJason Follow @jak\\n\\n\\n\\n Flashlight - unofficial Spotlight plugin system / manager\\nYou can download an alpha build from its Github page. Python-based plugins w/ customizable icons, command pattern-matching, and HTML-based UI.\\xa0You can browse and download plugins from the source on Github.\\n\\n\\n\\nJohn\\xa0Follow @johnsextro\\n\\n\\n\\n Anker 5 port High Speed Desktop USB Charger $25.99\\n \\u201cDesign is One\\u201d, documentary on Massimo Vignelli\\n Follow on pick offered by Dave,\\xa0Architect and the Painter\\n\\n\\n\\nDarryl\\xa0Follow @dh_thomas\\n\\n\\n\\n Dash API Docs for iOS\\nThe API documentation you know and love from OS X is now available as an iOS app. Personally, I don\\u2019t find myself searching API docs on mobile devices all that frequently, but I see this as another way to support Bogdan Popescu\\u2019s efforts. I use the Mac app all the time.\\n\\n\\n\\nDave Bellona\\xa0Follow @davidbellona\\n\\n\\n\\n Matthew Sander\\u2019s iOS posts on animations, custom segues, and adaptive layouts in Swift. He\\u2019s a designer at Us Two, the firm that developed Monument Valley. Great resource for for beginners and intermediate designers who code.\\n Ivo Mynttinen\\u2019s iOS Design Guidelines is a solid breakdown of screen resolutions, design elements, and patterns on iOS 8.\\n\\n\\n\\nAlternative show title suggestions\\n\\n\\n\\n The why\\n Slow code\\n Modal Segue\\n Hidden behind the longpress\\n Farting out apps / Facebook farting out apps\\n Bourbon guy\\n Fix that redundancy\\n Red dots with white circles\\n Thank you Swift\\n Accent grave\\n Accent aigu\\n Obj-C for 2nd graders"