IFH 082: How to Work with a Music Composer with Cris Velasco

Published: June 23, 2016, 1 a.m.

So I entitled this podcast "How to Work with a Music Composer" because it is a mystery to many filmmakers. As visual storytellers we focus so much energy and effort to the moving image. For many of us music is an after thought.
What would Jaws, Indiana Jones or Star Wars be without the musical score? With technology it has become more and more affordable to have a beautiful score added to your indie film. A computer can't do it alone, you still need a maestro to compose that music for you.
A good score can add a great deal of production value to your little indie film. This is why I invited composer Cris Velasco on the show. Cris and I have worked on many projects together. His music has definitely elevated my projects.
Here's some info on the man:
Cris Velasco is a multiple award-winning composer of epic orchestral, dark experimental and modern hybrid music scores for video games, film and television. After graduating from UCLA with a degree in Music Composition, Velasco pursued his passion to write music for visual media; his first major release was composing for Sony’s blockbuster God of War. 
A prolific and versatile composer, Velasco has become one of the most sought-after composers in interactive entertainment, scoring many major titles including Company of Heroes 2, Mass Effect 3, Borderlands 2, ZombiU, Warhammer 40,000: Space Marine, God of War 3, Tron: Evolution, Borderlands, God of War 2, Darksiders, Clive Barker’s Jericho, and many more.
I wanted Cris to go into his creative process and how he likes to work with filmmakers and creatives. Plus you get a bonus "Star Wars" themed music score he created on the Warner Brothers backlot.