Immersive Audio Podcast Episode 22 Audio Design For Mixed Reality Panel (Sennheiser, GDC 2019)

Published: April 12, 2019, 12:36 p.m.

b'In this episode, we bring you the highlights from the \\u201cAudio Design for Mixed Reality Applications\\u201d panel hosted by Sennheiser during the Game Developers Conference last week in San Francisco.\\n\\nThe panel featured Jean-Marc Jot, a Distinguished Fellow with Magic Leap, Gio Jacuzzi, a 3D Audio Software Engineer with the Sennheiser AMBEO Team, Jack Daniel Gerrard, the Head of Sound at 1RIC, and Orfeas Boteas, the Founder and CEO of Krotos. The panel was moderated by Oliver Kadel, Co-founder and Audio Lead of 1.618 Digital\\n\\nThe panel discussed the latest tools and the workflow for sound design for mixed reality as well as challenges and innovations that are shaping the future of the immersive audio industry.\\n\\nFor more information follow: https://1618digital.com/immersive-audio-podcast-episode-22-audio-design-for-mixed-reality-applications-panel-hosted-by-sennheiser-at-gdc-2019/\\nSubscribe: 1618digital.com/#contact'