Idle Thumbs 31: The Future of Games

Published: June 26, 2009, 5 a.m.

You can't shut your eyes. A small child spots you, waves eagerly. You try to reach him, but are stopped short as the cables restraining your fingers go taut. Struggling against wires and straps binding your shoulders and feet, you get one last glimpse of the boy before he's dragged screaming into Max Payne's departing van.