Gaming the Iron Curtain: Computer games as a medium for self-expression in communist Czechoslovakia

Published: May 1, 2019, 10:34 p.m.

b'Our guest this week is Jaroslav \\u0160velch, author of Gaming the Iron Curtain: How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games, which recounts the early history (and his own experience) of gaming and home computer use in Czechoslovakia in the 1980s. In discussing this creator/maker culture, we note how both local materials and state-sponsored infrastructure were repurposed by these ingenious participatory communities, where playing computer games and programming them were completely intertwined. As we have seen with many other fan communities, what started as a hobby and shared interest gave rise to personal expression and then social change, as people used games to negotiate the state politics that they were not allowed to participate in. We also talk about the importance of documenting what seems like very recent history, when it is still possible to gather first-person accounts and community artifacts and present an alternative to a top-down or corporate record.'