Texture

Published: Feb. 10, 2009, 8 a.m.

b'Texturing is the process of applying images to geometry. We look at the function of texture and how we filter texture, and then how graphics hardware has implemented texturing. We also look at texture caching and texture compression. [Note: The first part of this lecture is the remainder of the rasterization lecture, and texturing spills into the next "composition/display" lecture.]'