Giant Bomb Presents: How to Make a Living on Someone Else's Game

Published: June 8, 2013, 6 p.m.

b'For some people, making add-ons for popular games is a hobby. For Ben "Bronto \\u03df Thunder" Retter, it\'s his livelihood. What are the ins and outs of creating your own commercial content for a game made by people you don\'t even know?

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