Blender-Construction (rc3)

Published: Dec. 29, 2020, 6:45 p.m.

Basics for 3d construction with the program Blender, with design-tips for 3d-printing. In this workshop I will explain the (in my opinion) basics to construct 3d models for technical parts (by which I mean simple geometries, and no fancy sculptures which blender is actually meant for). In the beginnint I will lay out some design tips of these parts for fused plastic filament 3d-printing. I will try to make this accessible for absolute Blender-beginners and people who do not yet have much experience with 3d-printing but want to create their own models. about this event: https://pretalx.rc3.studio/rc3-channels-2020/talk/VK8AKC/