Concurrency, parallelism, and async design (Go Time #109)

Published: Dec. 10, 2019, 5:32 p.m.

b'Go was designed with concurrency in mind. That\\u2019s why we have language primitives like goroutines, channels, wait groups, and mutexes. They\\u2019re very powerful when used correctly, but they can be very complicated if used unwisely. Roberto Clapis joins the team once again to drop async wisdom in your ears. Don\\u2019t worry, we do it in serial. \\U0001f609'