How to Design a Great Cooperative Game with JT Smith

Published: March 1, 2017, 4:41 p.m.

JT Smith, designer of The Captain Is Dead, talks about how to design a great cooperative game. We talk creating tension, alpha players, and the math behind a good AI system. Personally, I think The Captain Is Dead is one of the best co-op games on the market today, and it was great to get JT’s...

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