Designing games + creating stunts | Alien: Isolation meets Bond | Two Worlds Meet

Published: Dec. 19, 2016, midnight

Creating action to capture your audience is vital to film, TV and games; whether it’s a challenge which brings a gamer back to play, level after level, or a film action sequence that shoots adrenaline into the heart of a story. Games designer Catherine Woolley (Alien: Isolation, Harry Potter & The Deathly Hallows) and stunt coordinator Gary Powell (James Bond, Harry Potter, Bourne) discuss the creative crossover between their roles. Explore more meetings across film, tv and games on guru.bafta.org Watch https://www.youtube.com/watch?v=IMR5GlyyV-c