Episode 25 - Virtual Reality

Published: Feb. 22, 2017, 5:15 a.m.

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If one were to enter the virtual world, could we really expect that person to come out the other side with great fire safety skills and a fearlessness about spiders?\\xa0 Well, this week we discuss two articles that say, "Yes." \\xa0Featuring our very first call-in co-host, anecdotes galore about Rob\'s favorite video games, and more terrifying spider scenarios than you could shake a stick it. \\xa0Strap on those VR headsets and step into the next level of research-based entertainment. \\xa0And we never even mention that "Virtual Reality" song, because we refuse to make the easy references. \\xa0And we ran out of money to license it.

Articles discussed this episode:

Bouchard, S., Cote, S., St-Jacques, J., Robillard, G., & Renaud, P. \\xa0 (2006). \\xa0Effectiveness of virtual reality exposure in the treatment of arachnophobia using 3D games. \\xa0Technology and Health Care, 14, 19-27. \\xa0

Padgett, L.S., Strickland, D., & Coles, C.D. \\xa0(2006). \\xa0Case study: Using a virtual reality computer game to teach fire safety skills to children diagnosed with fetal alcohol syndrome. \\xa0Journal of Pediatric Psychology, 31,\\xa065-70.\\xa0\\xa0doi: 10.1093/jpepsy/jsj030

And for the gravy:

Morina, N., Ijntema, H., Meyerbroker, K., & Emmelkamp, P.M.G. \\xa0(2015). \\xa0Can virtual reality exposure therapy gains be generalized to real-life? A meta-analysis of studies applying behavioral assessments. \\xa0Behaviour Research and Therapy, 74. \\xa018-24.\\xa0\\xa0doi: 10.1016/j.brat.2015.08.010

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