PCP - 360 Vegas POV: Casino E-2

Published: June 29, 2018, 9:26 a.m.

b"In this installment of 360 Vegas POV, we continue our analysis of Martin Scorsese's movie Casino by breaking down two scenes that will help to establish the geographic layout for the movie's version of the city of Las Vegas.\\xa0 While we do that, we'll compare the films version of Vegas to the one that actually existed at the time as well as today.\\xa0 But before we do that, lets reestablish the rules.\\xa0\\nWe want to see how close the movie storyline matches what really happened.\\xa0 We'll start by assuming both are exactly the same and analyze the movie to either confirm this or establish that they're different.\\xa0 As we encounter moments that conflict with the chronological events, we'll acknowledge them, then remove them from the equation so we can move on connecting the moments in time that still match up.\\xa0 We'll continue doing this until we're finally shown something that breaks the last connection we have, to the continuity of the real events.\\xa0\\xa0\\nRegarding the landscape, we will allow it to help us progress in the timeline but not to establish a break in it.\\xa0 Conflicts will simply be documented differences between the movie landscape and the real one.\\xa0 That being said, one rule we will make is you can only reconfigure, either in location or in its evolution.\\xa0 The moment something can't simply be reconfigured to explain what you are seeing, the game is over.\\xa0 That includes making changes to the infrastructure.\\xa0 IE, things like roads and landmarks exist exactly as they are, or were, in the Las Vegas until something is shown to force us to relocate them.\\xa0 So if we are driving along the strip and after the Flamingo we see the Golden Nugget, then that's where the Golden Nugget exists in films version of Las Vegas.\\xa0 It doesn't become a problem until we see the Golden Nugget shown again but located in a different geographical location"