#61 - Unreal Engine

Published: April 13, 2022, 7:59 a.m.

Let\u2019s talk real time production! In episode 61 of Yellow Brick Road, Realtime Artists Tim Hermes and Henrik Melsom discuss Unreal Engine 5, how game engines are changing the VFX industry and how Unreal Engine and its peers are used in the Goodbye Kansas Studios production pipeline. Also: what\u2019s the difference between working on the development of a game and the production of a game cinematic?