Three Moves Ahead 23: Episode 23

Published: July 28, 2009, 9:37 p.m.

Sometimes a last minute topic change actually goes somewhere. Troy,\nTom and Bruce have a long and detailed conversation about the\nchallenges wargame and strategy game designers face when they try to\ncapture the essence of an historical moment. How do you model\ninsurgency? What makes WW2 the default combat model if not the default\ntopic? Why are Tom and Bruce still scarred by Combat Mission Shock Force? Also a discussion of reading material, how Twilight Struggle works, and whether Balance of Power is a terrible game.\n\nTroy also manages to confuse two Middle East themed games. (Here\u2019s the one Tom was talking about, here the one Troy was thinking of.)\n\nThen a long update on Dominions 3 and why Bruce is afraid.\n\n\nNorm Koger\u2019s current project\nThe new version of Dragoon\nBattlefront\nGDW\u2019s Assault\nTom\u2019s Call of Duty 4 review