Who, What, Why presents our seventeenth\xa0episode of Designing Games with Game Designers featuring JT Smith, owner of the Game Crafter and designer of The Captain Is Dead.\xa0In this episode we use the themes, components, and mechanics found on the cards in Unpub, the card game from Doug Levandowski and J.R. Honeycutt. The\xa0three themes and mechanics were prehistory, mafia, trains, drafting, drinking, co-op. Alex and I participate in the discussion, so it is a collaborative venture. I hope you enjoy!