Antonia\xa0joins us for this episode where we discuss what makes life-sim games appealing, and why Stardew Valley is\xa0such a great example of one.Steam best sellers of 2016.Other examples of life-sims: Animal Crossing, The Sims, Farming Simulator, and of course Euro-Truck Simulator.For further information on the reward loop in video\xa0game design, read up on \u2018compulsion loops\u2019.Intro & outro\xa0music: JACKS\xa0\u2013\xa0Runaway Fashion