Thanks for sticking with us through 100 episodes!\n\nDiscussion: Complications with ClockKit\n\n\nExtension running on the Watch\nProvides text and images for the complication, watchOS draws it\nData is collected in the form of a timeline\nYou determine how dense the timeline is\nWorks with Time Travel feature\nComplication Families - CLKComplicationFamily\n\n\nModular Small\nModular Large\nUtilitarian Small\nUtilitarian Large\nCircular Small\n\n\nComplication Layout CLKComplicationTemplate\n\n\nHeader image\nHeader text\nBody 1 text\nBody 2 text\n\n\nCLKImageProvider\nCLKText Provider\nTimelines\n\n\nCLKComplicationTimelineEntry\n\n\nContains NSDate and CLKComplicationTemplate\n\n\nCLKComplicationDataSource protocol\n\n\nCLKComplicationServer\n\n\nUsed to obtain active complications and to request refresh/update of timelines\n\n\n\n\n\nPicks\n\nNolan\n\n\niOS 9.3 Beta 2 - Release Notes - Apple reserves two-letter prefixes for use in framework classes. When naming your own classes, please use a three-letter prefix. The guidelines can be reviewed here: (https://developer.apple.com/library/ios/documentation/Cocoa/Conceptual/ProgrammingWithObjectiveC/Conventions/Conventions.html)\n\n\n\nDarryl\n\n\nCook Watcher - An extremely simple cooker simulator demonstrating the implementation of Complications\n\n\n\nJohn\n\n\nPipSpin A new game from my friend Matt Burton. Developed with Unity. Available on iOS and Android.\n\n\n\nAlternative show title suggestions\n\n\nEpic Episode 100\nComplication Families\nTemporal in nature\nOverly complicated complications\nGeoduck Digging\nIt\u2019s Complicated