The holy grail of computer graphics and rendering the metaverse contest with OTOY CEO

Published: May 4, 2015, 11:51 p.m.

Hello ladies and gentleman of the proto metaverse! Welcome to another episode of Enter VR podcast. On today's show I speak with Jules Urbach, the founder and CEO of OTOY. Come along as we learn about rendering hyper realistic human skin, the race to cross the uncanny valley and more!\n\n1:00 What is OTOY?\n\n3:30 What is the holy grail of photorealism?\n\n8:00 Why is human skin so difficult to nail in computer graphics?\n\n11:00 Is there a race to cross the uncanny valley?\n\n16:00 Is it technically possible to do a full length movie without cameramen ? (only using light stage technology)\n\n18:00 Talking about Render the Metaverse contest.\n\n28:00 The criteria for winning the "Render the Metaverse" contest.\n\n33:00 In what scenarios would we not want hyper realism?\n\n38:00 How to stay in touch and closing thoughts\n\n\nThanks again to Jules for being a true scholar and gentleman of virtual reality and thank you for listening. \n\nKeep in touch and find out more about OTOY with the links below:\n\n\n http://home.otoy.com/vr-competition/\n\nhttps://twitter.com/OTOY\n\nhttp://home.otoy.com/