Hello listeners! Welcome to the EnterVR podcast! On today's show, I speak with Chris Mitchell from OSVR. Join us as we explore the possibilities open source virtual reality has to offer.\n\n1:00 Intro. What does "open source" mean in the context of OSVR?\n\n2:30 What are the lessons one can learn from Linux that can apply over to OSVR?\n\n5:00 What will the user agreements look like? Is there a fine print that you should keep in mind if you are developing for OSVR?\n\n10:00 What are the limits of commercialization? At what point will Razer sue you for making money?\n\n11:00 Will OSVR be on Github? \n\n12:00 How many OSVR's is Razer expecting to sell?\n\n14:40 How will OSVR define success?\n\n17:00 Why should developers make content for OSVR vs the competition?\n\n20:00 Is OSVR limited to gaming?\n\n21:30 Chris's biggest hope for the VR industry.\n\n23:00 What are the benefits to consumers that the open source version of the metaverse can provide?\n\n24:00 Where does the open source virtual reality movement need the most improvement in ?\n\n26:00 What will the distribution process look like for OSVR?\n\n28:30 Where will the most money be made in VR?\n\n31:00 Chris's motivations to be in VR.\n\n34:00 Reliving Final Fantasy 8 & 10 in VR.\n\n36:00 Closing thoughts and staying.\n\nThanks to Chris for being a true scholar and gentleman of virtual reality! \n\nKeep in touch with Chris and OSVR with the links below:\n\n@OpenSource_VR\n\nhttp://www.osvr.com/\n\n@MitchellChris\n\nhttp://osvr.github.io/