Getting the most out of Unity and who pays for art in virtual reality featuring Paul Marcano

Published: June 7, 2018, 4:07 p.m.

Welcome to the Enter VR podcast! On this episode we are joined by Paul Marcano AKA Artist3d. Check out the show notes to get a preview of we talked about.\n\nSHOW NOTES\n\n30: How many hours of sleep does Paul usually get?\n\n3:00 Flipping virtual reality on its head.\n\n6:20 Paul's creativity works by doing pre-visualization of the project at hand.\n\n10:48 Using Unity's terrain sculpting tool to create worlds for VRChat.\n\n14:40 Paul techniques for learning new skills.\n\n18:00 Paul's approach to figuring out what to do with the void. \n\n23:00 The Paul's biggest influences.\n\n28:00 How to gain inspiration?\n\n31:00 How to stay motivated in the face of adversity.\n\n36:00 The fear of never working hard enough.\n\n43:00 How do you when a piece of art is ready to be shown?\n\n58:00 What is art? Who pays for the art being created?\n\n1:05:20 A social network where you get paid for your content.\n\n1:11:00 A virtual reality economy needs to occur before VR can take off.\n\n1:20:00 Paul's biggest hopes for VR as a technology.\n\n1:21:00 How to stay in touch with Paul.\n\n\nThanks to Paul for being a true scholar and gentleman of the metaverse and thank you for listening!\n\nCheck out the links below to stay in touch with paul:\n\nhttps://twitter.com/Artist3d\n\nhttp://www.dreamscaping.com/\n\nhttps://www.patreon.com/Artist3d