Create virtual reality inside of virtual reality with Jono Forbes

Published: Nov. 26, 2014, 9:27 p.m.

Hello listeners! On today's show I speak with Jono Forbes from Defective Studios. Jono is working on an application called VRMT which allows you to create vr inside vr.\n\nHere is a preview of some of the things we talked about.\n\n1:00 Intro and how VRMT works.\n\n2:00 The inspiration for the interface. \n\n4:50 The intended audience for his creation tool/game.\n\n6:47 What's the point of being inside vr to create vr?\n\n10:00 The ultimate vision for VRMT.\n\n13:40 Working with Unity.\n\n15:00 Learning about Jono's background.\n\n16:40 The hardest part about making games.\n\n22:20 Why VR?\n\n25:30 Trying out Dk1 for the first time.\n\n28:00 Redesigning interfaces from the ground up for VR.\n\n29:00 Learning new lessons and knowing what works for VR. Testing out sim sickness.\n\n31:00 What motivates Jono to get involved in VR.\n\n34:00 How to make money in VR.\n\n37:00 What input will look like when creating vr inside vr.\n\n43:30 How to foster a community around your vr experience.\n\n45:00 What does VRMT stand for?\n\n48:30 5 favorite games of all time.\n\n51:00 Ideal game to relive in vr\n\n52:00 Playing the new Monument valley. \n\n54:00 What will pc, mobile and console gaming look like 10 years from now.\n\n57:00 The 10 year view of mobile, console and pc VR platforms.\n\n59 The physical limitations of a fully mobile computing device/ecosystem for all of humanity.\n\n1:02:00 The Boston area VR community progress.\n\n1:04:00 Reactions of friends and family to Jono's vr passion.\n\n1:06:00 Discussion on the Southpark vr episode. (spoiler Alert)\n\n(It makes sense for Southpark to happen inside a vr simulation because that's how Kenny can always keep dying and how all this crazy shit can go down. The Southpark universe is a computer simulation playing out the most absurd and impossible routes the universe can set off in.)\n\n1:10:45 Making all VR creation software inter operable. \n\n1:30:00 Nailing the interface that will justify the utilization of inside vr creation tools.\n\n1:15:00 Speculation as to what will be the Oculus input solution.\n\n1:17:00 What is the best/worst case scenario if Oculus releases the Rift without an input device.\n\n1:20:00 Bring back the Nintendo Power glove. \n\n1:22:00 The MYO armband is a brain reading device.\n\n1:24:00 Closing thoughts and how to stay in touch. \n\n\nThanks again to Jono for being a true scholar and gentleman of virtual reality and thank you for listening!\n\nHere are some links to help you keep in touch or follow what Jono is doing:\n\nhttps://twitter.com/jonoforbes\n\nhttps://twitter.com/defectivegames\n\nhttp://www.defectivestudios.com/\n\nhttp://jonoforbes.com/blog/