When the Game is Not Enough: Motivations and Practices Among Computer Game Modding Culture

Published: Dec. 16, 2019, 7 a.m.

In this episode I unpack Sotamaa's (2010) publication titled “When the game is not enough: Motivations and practices among computer game modding culture,” which is a case study that explores the attitudes, motivations, and practices of 29 people who create mods for the game Operation Flashpoint.

Click here for this episode’s show notes.