233! Gamifying Sleep

Published: Aug. 14, 2023, 12:25 p.m.

What things that we need should we be gamifying?\xa0This week, Joey and Jess talk about not getting enough sleep, Pok\xe9mon, mixed expertise, incentivized behavior change, Duolingo, and eating. They don\u2019t talk about superconductors, no matter how badly Joey wants to.\xa0references\xa0* Like no one ever was ... (https://www.youtube.com/watch?v=LpUr0KrSjHE)\xa0* Pok\xe9mon Sleep (https://www.pokemon.com/us/app/pokemon-sleep/)\xa0* The Atlantic:\xa0Did Francesca Gino and Dan Ariely Fabricate Data for the Same Study? (https://www.theatlantic.com/science/archive/2023/08/gino-ariely-data-fraud-allegations/674891/)\xa0* The Affinities\xa0by Robert Charles Wilson\xa0* The New York Times:\xa0Sleep Better at Every Age (https://www.nytimes.com/interactive/2023/07/07/well/live/sleep-better-age.html)\xa0* The New York Times:\xa0500 Days of Duolingo: What You Can (and Can\u2019t) Learn From a Language App (https://www.nytimes.com/2019/05/04/smarter-living/500-days-of-duolingo-what-you-can-and-cant-learn-from-a-language-app.html)\xa0* Common metre (https://en.wikipedia.org/wiki/Common_metre)\xa0* \uac10\uc0ac\ud569\ub2c8\ub2e4 (https://www.youtube.com/watch?v=oPPA6Bcip-o)