How Is Gaming Ripe for Disruption?

Published: June 20, 2019, 8:12 p.m.

Did you know that 45% of U.S. homes have a video game console? And that number is rapidly increasing – CTA research indicates that gaming hardware sales will grow 3% year over year. Today, we take a look at this evolving and important sector with perspectives from two elements of the gaming industry that are different but also highlight how the industry is ripe for innovation.

Guests:

  • Keisha Howard, Founder of Sugar Gamers
  • Kevin Allen, Senior PR Manager, Razer Inc