How to setup a Sprite Kit based watchOS 3 App (Episode 35)

Published: June 24, 2016, 4:07 p.m.

Learn how to start programming a game using Sprite Kit on Apple Watch. This tutorial using Xcode 8, Swift 3 and targets Watch OS3 on the simulator. You'll learn how to add a Watch target to an existing Sprite Kit based object, add a WKSwipeGestureRecognizer to the InterfaceController than ultimately detect those swipes in the GameScene.swift.