An Unreal Engine 5 dev joins to discuss what\u2019s happening with VRAM usage in modern games.\n[SPON: Get 6% OFF Custom PCs & GPUs at https://www.silverknightpcs.com/ w/ \u201cbrokensilicon\u201d]\n[SPON: dieshrink = 3% off Everything, brokensilicon = 25% off Windows: https://biitt.ly/shbSk ]\n\n0:00 Welcoming our "Half-Anonymous" UE5 Developer\n10:05 The State of Modding in Modern Games, SDKs and Gatekeeping\n16:51 How AI is Changing Game Development, Evolution of Unreal Engine\n29:36 Will AI replace Game Developer Jobs?\n44:16 What do Developers need more VRAM for?\n47:35 Are 8GB Graphics Cards running out of time?\n1:03:20 What do Nvidia Engineers think about 8GB GPUs? What about RTX IO?\n1:09:00 What Minimum Specs do Devs wish they could mandate?\n1:16:43 What happens when Devs drop PS4? What do they wish Min Specs were?\n1:23:40 Should AMD launch the RX 7600 XT with 16GB?\n1:30:07 When will Ray Tracing become standard in most games?\n1:42:42 Software vs Hardware Accelerated Lumen, UE5 TSR vs DLSS & FSR\n1:50:26 E-Cores for gaming, Unreal Engine Monopoly, Godot\n1:59:23 What's the next Big Tech to advance Gaming?\n\nSony Santa Monica Dev Broken Silicon: https://youtu.be/239ntwGzg7c\nComprehensive MLID Zen 5 Leak: https://youtu.be/MJr4o8qqAqA\nhttps://www.techpowerup.com/review/forspoken-benchmark-test-performance-analysis/5.html\nhttps://www.techspot.com/review/2627-hogwarts-legacy-benchmark/\nhttps://www.techpowerup.com/review/resident-evil-4-benchmark-test-performance-analysis/4.html\nhttps://youtu.be/3q-eED0-vMc\nhttps://youtu.be/_lHiGlAWxio\nhttps://youtu.be/Hpd7nCzeFRs\nhttps://www.techpowerup.com/review/dead-space-benchmark-test-performance-analysis/5.html\nhttps://docs.indreams.me/en-US/game-info