Mud Wrestling with Greg Young

Published: Oct. 23, 2014, 3:56 a.m.

b'Listen to this episode to hear how wallowing around in many small balls of mud can help avoid the classic big ball of mud--and ultimately enable you too to practice "the art of destroying software".
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\\nTurns out the key to writing great software starts with planning upfront to destroy it.  In this episode, Greg shares many insights, with the main insight being that we have all been overlooking one key  "-ility". That is, is delete-ability of code.  And while some of you might argue the ideas are not new, Greg\'s way of presenting them definitely is.
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\\nListen now: (download)
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\\nReferences:
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\\nGreg\'s blog: http://goodenoughsoftware.net/
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\\nProgramming Erlang: Software for a Concurrent World by Joe Armstrong
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\\nLearn You Some Erlang for Great Good!: A Beginner\'s Guide by Fred Hebert
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\\nThe Glass Cage: Automation and Us by Nicholas Carr
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\\nParallel Distributed Processing, Volume 1 By David E. Rumelhart, James L. McClelland and PDP Research Group'