Brad Taylor was a key cog in the LucasArts machine and worked his magic on the infamous SCUMM engine. This was used in so many classic LucasArts titles, such as The Secret of Monkey Island, Le Chuck's Revenge, Day of the Tentacle, Sam & Max Hit the Road and lots more!\nBrad worked closely with Ron Gilbert to create, update and implement the SCUMM engine to some truly classic titles. Brad reflect on his time at LucasArts, his favourite memories and shares some amazing stories from a truly iconic video game company.\nFancy discussing this podcast? Fancy suggesting a topic of conversation? Please tweet us\xa0@arcadeattackUK\xa0and catch us on\xa0Facebook\xa0or\xa0Instagram.\nPlease also consider subscribing to the Arcade Attack Retro Gaming podcast on your favourite podcast platform. We are on Apple Podcasts, Spotify, Google Podcasts, YouTube and all your other favourite platforms - here are three handy links:\nhttps://www.arcadeattack.co.uk/podcasts/\nhttps://link.chtbl.com/gAXAOwic\nhttps://www.youtube.com/@ArcadeAttack\nPlease also leave us a review / rating and comment on Apple Podcasts, Spotify, YouTube and any other podcast platform.\nAll copyrighted material contained within this podcast is the property of their respective rights owners and their use here is protected under 'fair use' for the purposes of comment or critique.\n#retrogaming #podcast #arcadeattack #retrogames #gaming #lucasarts #monkeyisland #interview