Ernest Cline: pop culture and science fiction

Published: Jan. 10, 2021, 9 p.m.

Who doesn't love a quest? Nine years ago Ready Player One by self-confessed geek Ernest Cline sent readers on a quest to solve pop culture clues hidden in a virtual realty game. The prize; ownership of the game itself. Steven Spielberg adapted the novel into a sleeper hit. It's game on again. Ready Player Two is the science-fiction sequel with a new quest and new ethical dilemmas that challenge the way we think about technology and how it affects our lives.