ANTIC Interview 97 - Brad Fuller, Composer

Published: Nov. 20, 2015, 8 a.m.

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Brad Fuller, Composer

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Brad Fuller started at Atari as audio engineer in the home computer division, where he composed music and sounds for Superman, Donkey Kong, E.T., Robotron, and other games. Then, in the coin-op division he composed music and sounds for Marble Madness, Klax, S.T.U.N. Runner, Rolling Thunder, Paperboy, Xybots, Blasteroids, 720\\xb0, and many other arcade games.

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This interview took place September 2, 2015.

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Teaser quotes:

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\\u201cYou know, you\\u2019d map out: OK, we\\u2019re going to start developing in September ... then maybe we can play test and beta. And over here, two years from now, it\\u2019ll be fun. This is when it\\u2019ll be fun. Well, you can\\u2019t plan that.\\u201d

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Links:\\xa0

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Brad\\u2019s web site: http://www.bradfuller.com/about.html

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