3 Lessons on Building a Business From The Indie Gaming Scene - #125

Published: July 27, 2021, 6 a.m.

I have been interested in the gaming industry and lessons we can pull from it. These people are able to stick to their vision and work patiently and studying their lives was helpful for me.

I hope that this episode is helpful for you in some way. In other podcast news I was able to get another program to help with video interviews! I am excited to start using it very soon and tell you guys more about it! :)

  1. Build Something Tangible
  2. Build Something Enjoyable
  3. Build Something Mechanics-Friendly (does what you want it to do)


Resources:


https://www.buzzsprout.com/747596/8144223-the-game-maker-series-mario-nesrocks-from-bit-ink-studios-super-hiking-league?fbclid=IwAR19mrzW00ZTgatJlJLkYsuuXtsMcoHufLrwArcy1RnaUf39FSCXQzheP58

https://www.cheatsheet.com/entertainment/how-long-did-it-take-to-make-make-stardew-valley.html/?fbclid=IwAR0nmZEO9_-GTycwk3b8KYhDkZEG00S57J9w5k8fn-uCJwY36UgFUCUaYDI
\xa0Time Stamps:

https://dotesports.com/general/news/interview-with-lead-developer-of-rivals-of-aether-dan-fornace-6933?fbclid=IwAR3hKNRtEbTAFK6uBMCm-ozvRGQEG1OPoYbIryS8s7u-lj3qTJeDvB3lSxg

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Quotes:

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"The only real limitations you have are your time and your imagination."

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