Episode 13: Rectorize

Published: Oct. 25, 2015, 4 p.m.

b'In this week\\u2019s episode, we take you further into the sausage making that is editing podcasts. We discuss the development of one of our games, Peak, including our opinions on the game\\u2019s logo. Mason gets disgusted by Dylan\\u2019s practice of watching video game cutscenes on YouTube, with Assassin\\u2019s Creed: Syndicate being his latest victim. Mason gives us an updated impression on the Steam Controller, and we dive into Jason Schreier\\u2019s Kotaku article, \\u201cThe Messy, True Story Behind The Making of Destiny,\\u201d discussing what Bungie could have done differently to avoid its rocky launch. Games include Destiny: The Taken King, Broken Age, and Until Dawn. Got a question for the show? Join us on Discord at ward-games.com/discord or email us at contact@ward-games.com!'