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Chris Gliddon, archivist and producer at RocketSnail Games, takes a look back at the inception and evolution of Club Penguin, an MMO virtual world filled with games and activities from 2005. In this episode: Chris and Kelsey can barely contain their excitement, no one wants war - everybody just wants to chat and walk around, preserving a living game: it\\u2019s clean (but it\\u2019s a mess), business cases for archiving, and if you don\\u2019t have Leeroy Jenkins you don\\u2019t have World of Warcraft.
\\nSee more from Chris Gliddon:
\\nTwitter: @redkeytar
\\nWebsite: redkeytar.com
\\nTwitter - Successor to CP: @PlayPartyParrot
\\nWebsite: partyparrotworld.com
\\nVideo Game History Foundation:
\\nPodcast Twitter: @gamehistoryhour
\\nEmail: podcast@gamehistory.org
\\nTwitter: @GameHistoryOrg
\\nWebsite: gamehistory.org
\\nSupport us on Patreon: /gamehistoryorg
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