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Rob McPerhson and I discuss how "conflict" is an intrinsic part of the D&D experience; constructive and destructive conflict between PCs, but also how every PC requires an internalised conflict pushing them to adventure. We cover a few tools for resolving conflict both at the table and away from it, and how "my guy" syndrome can quickly and easily ruin an otherwise good game.
\\nIntro Music: \'Local Forecast\' by Kevin MacLeod
\\nIntermission Music: \'Chill\' by Kevin MacLeod
\\nOutro Music: \'Local Forecast - Elevator\' by Kevin MacLeod
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