Behind the Sound of It Takes Two

Published: July 31, 2021, 1:19 p.m.

(TSAP S04E12)

*EXCLUSIVE BEHIND THE SCENES VIDEO ON OUR WEBSITE*

Sam is joined by Anne-Sophie Mongeau and Philip Eriksson, to chat about their amazing work on the acclaimed co-op title It Takes Two from Hazelight.

They discuss the challenges of mixing and design for a split-screen game, handling the huge scope of the different levels with various forms of gameplay, the sound designer's playground, aiming for that Pixar experience and more!

This in-depth, detailed discussion covers so many great topics with some truly great insights and tips for working on game audio, so get those headphones on!

Why not drop us a quick review on Podchaser? https://www.podchaser.com/TheSoundArchitectPodcast

Big thanks to Toivo Kallio for editing and mastering!

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