Extraordinary League 7 - Going Medieval

Published: July 3, 2016, 3:20 p.m.

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As the League prepares to embark on its next mission, Stitch builds a nest and finds a guitar, Dante hits on a woman who is also a man, Mordin receives a very exciting gift, and Archer remembers the face of his father (which is weird, but whatever, it's a symbolic thing). Then, the team heads out once again, this time accompanied by the goth teen runaway sorceress Nico Minoru, and arrives in a strange medieval world in which the king is crazy, the keep is red, and your favorite characters are probably going to die! And you'll never guess the crazy-ass plan our heroes concoct to try and gain entrance to the royal court of King's Landing...

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