b'\\n \\n \\n \\n\\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n \\n\\n \\n \\n \\n \\n \\n \\n\\n \\n \\n \\n \\n\\n \\n \\n\\n\\n \\n\\n\\n
Considering how I related to perfectionism in my creative projects making video games about 15 years ago. This influenced things I explored in UX design and in making comics and carry with me to this day.